Enable multiplayer to host or join a live session with your mortar team.
Include Session Code in Discord
Default Guest Permission
Auto-Name Tubes & Observers on Join When a peer joins, a mortard's alias fills the first default-named tube (M1–M8) and an observer gets a triangulation card named after them. Doesn't change tube count or rename existing tubes/cards.
World bounds, hidden cells (delete-mode mask), position overlay (image + tube positions + range envelope)
DISPLAY SETTINGS
Stats panel toggle
REPORT AN ISSUE
Tell us what went wrong. We'll automatically include your app version, browser, current settings, session state and any recent errors — so we can reproduce it without a back-and-forth. Nothing is sent until you press SEND REPORT.
Shift+Right-clickRevert one subdivision level (sub → quadrant → whole).
TACTICAL MAP SHORTCUTS
Navigation
Left ClickSelect a 100m cell (green border). In DELETE / MAP CREATION modes, left-drag rect-selects instead.
Mid-Drag/R-DragPan the view. Works in every mode.
ScrollZoom in / out.
Target
TSET AS TARGET — load the 5×5 area at the selected cell (or canvas centre) onto the impact display.
Shift+TToggle back to the previously imported target; press again to swap forward.
CCENTER ON TARGET — pan to the active target cell (x2/y2).
Import
PIMPORT YOUR POSITION — overlay the position subgrid + tube markers + range envelope. Doesn't move the target.
Ctrl+VPaste a screenshot into the selected cell (auto-named saved target). In MAP CREATION, pastes into the selected rectangle as a big-tile background.
Edit Map
Click/DragMAP CREATION: Click selects a 1km block (snapped to 10s); Drag rubber-bands any rectangle. Paste an image to set its background.
Del/Bksp/EnterDELETE MODE: confirm the pending (red) selection into the committed mask. Stays in delete mode.
Shift+EnterDELETE MODE: confirm pending + exit. Committed cells persist; saved targets are never modified.
EscDELETE MODE: exit without confirming the pending selection.
Markup
MMEASURE: click two points to measure distance (shown to all peers). M or Esc to exit.
DDRAW: click-drag to draw freehand (visible to all peers). D or Esc to exit.
EERASE: click/drag over a mark to remove it (imagery untouched). E or Esc to exit.
Analysis
FToggle the FLATNESS heatmap on/off (mortar-siting palette; needs a heightmap loaded).